Call me “Rip.”
I'm a Seattle-based motion designer and 3D artist with over a decade of work spanning brand campaigns, live events, and large-format experiential production. My practice sits at the intersection of craft and technology, where disciplined 3D artistry meets the creative tools redefining what's possible.
Clients like ServiceNow, T-Mobile, Seattle Kraken, Acer, and Throne have trusted me to bring their stories to life across a range of formats and scales. That includes producing high-profile anamorphic content for T-Mobile's Times Square flagship, work that demanded equal parts technical precision and visual storytelling.
Most recently, I worked as a 3D Designer and Animator on ServiceNow's global event campaigns. Over the course of multiple productions, I contributed visual design and animation to Knowledge '25, World Forum '25 (across multiple international cities), and Sales Kickoff '26. For Knowledge '26, ServiceNow's flagship annual conference drawing tens of thousands of attendees, I designed and animated the visual experience for Executive Circle, a private executive-tier program within the event, including the venue opener and surrounding environmental content. The work ranged from dynamic 3D simulations and sparkle systems that bridged content across the event floor, to scalable design systems and After Effects rigs built for consistency across every monitor and aspect ratio in the space.
I work fluidly across Cinema 4D + Redshift and Adobe Creative Suite. Whether the brief calls for a single hero animation or a cohesive multi-deliverable visual system, I bring the same thing to every project: a clear creative point of view and the technical range to execute it.